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Unreal Engine C++ API Reference > Runtime > AppFramework > Widgets > Workflow > SWizard > FWizardPage
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SWizard::FWizardPage::FArguments
References
Module | AppFramework |
Header | /Engine/Source/Runtime/AppFramework/Public/Widgets/Workflow/SWizard.h |
Include | #include "Widgets/Workflow/SWizard.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< FWizardPage >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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NamedSlotProperty< FArguments > | Holds the content of the button to be shown in the wizard's page selector. | |
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WidgetArgsType & | CanShow
(
const TAttribute< bool >& InAttribute |
Holds a flag indicating whether this page can be activated (default = true). |
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WidgetArgsType & | Name
(
const TAttribute< FText >& InAttribute |
Holds the name of the page to be displayed in the breadcrumb trail. |
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WidgetArgsType & | OnEnter
(
const FSimpleDelegate& InDelegate |
Exposes a delegate to be invoked when this page is being activated. |
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WidgetArgsType & | OnLeave
(
const FSimpleDelegate& InDelegate |
Exposes a delegate to be invoked when this page is being deactivated. |
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NamedSlotProperty< FArguments > | PageContent () |
Holds the page content. |
Operators
Type | Name | Description | |
---|---|---|---|
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FArguments & | operator[]
(
const TSharedRef< SWidget >& InChild |
Typedefs
Name | Description |
---|---|
WidgetArgsType |