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Unreal Engine C++ API Reference > Runtime > AppFramework > Widgets > Colors > SThemeColorBlock
- SWidget::OnDragDetected()
- SThemeColorBlock::OnDragDetected()
References
Module | AppFramework |
Header | /Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorThemes.h |
Include | #include "Widgets/Colors/SColorThemes.h" |
Source | /Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorThemes.cpp |
virtual FReply OnDragDetected
&40;
const FGeometry & MyGeometry,
const FPointerEvent & MouseEvent
&41;
Remarks
Called when Slate detects that a widget started to be dragged. Usage: A widget can ask Slate to detect a drag. OnMouseDown() reply with FReply::Handled().DetectDrag( SharedThis(this) ). Slate will either send an OnDragDetected() event or do nothing. If the user releases a mouse button or leaves the widget before a drag is triggered (maybe user started at the very edge) then no event will be sent.
Parameters
Name | Description |
---|---|
InMyGeometry | Widget geometry |
InMouseEvent | MouseMove that triggered the drag |