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FAimConstraintDescription |
A description of how to apply aim constraint |
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FAxis |
Axis to represent direction |
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FBoneIndexBase |
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FBoneIndexWithOperators |
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FBoneWeight |
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FBoneWeightNullAdapter |
A null adapter for a bone weight container to use with TBoneWeights. |
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FBoneWeights |
A simple container for per-vertex influence of bones and their weights. |
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FBoneWeightsSettings |
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FCCDIKChainLink |
Transient structure for CCDIK node evaluation |
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FCompactPoseBoneIndex |
This represents a compact pose bone index. A compact pose is held by a bone container and can have a different ordering than either the skeleton or skeletal mesh. |
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FConstraintData |
Constraint Data that is contained in Node Datat You can have as many of these per node |
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FConstraintDescription |
A description of how to apply a simple transform constraint |
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FConstraintDescriptionEx |
A description of how to apply a simple transform constraint |
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FConstraintDescriptor |
Constraint data container. |
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FConstraintOffset |
This is the offset for constraint |
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FEulerTransform |
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FFABRIKChainLink |
Controller which implements the FABRIK IK approximation algorithm - see http://andreasaristidou.com/publications/FABRIK.pdf for details Transient structure for FABRIK node evaluation Transient structure for FABRIK node evaluation |
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FFilterOptionPerAxis |
Filter Option Per AxisThis is used to filter per axis for constraint options |
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FMeshPoseBoneIndex |
This represents a skeletal mesh bone index which may differ from the skeleton bone index it corresponds to. |
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FNodeChain |
A chain of nodes in a hierarchy |
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FNodeHierarchyData |
Hierarchy of nodes |
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FNodeHierarchyWithUserData |
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FNodeObject |
A node in a named hierarchy |
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FSkeletonPoseBoneIndex |
This represents a skeleton bone index which may differ from the skeletal mesh bone index it corresponds to. |
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FTransformConstraint |
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FTransformConstraintDescription |
A description of how to apply a simple transform constraint |
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FTransformFilter |
A filter for a whole transform |
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FTransformNoScale |
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TBoneWeights |
A templated collection of bone weights algorithms. |
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TCompactPoseBoneIndexMapKeyFuncs |
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UAnimationDataSourceRegistry |
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