Navigation
Unreal Engine C++ API Reference > Runtime > AnimationCore > FConstraintDescriptor
References
Module | AnimationCore |
Header | /Engine/Source/Runtime/AnimationCore/Public/Constraint.h |
Include | #include "Constraint.h" |
template<typename T>
T &42; GetTypedConstraint&40;&41; const
Remarks
This does not check type - we can, but that is hard to maintain, maybe I'll change later