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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > USequencePlayerLibrary
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/SequencePlayerLibrary.h |
Include | #include "SequencePlayerLibrary.h" |
Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/SequencePlayerLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Sequences", Meta=(BlueprintThreadSafe))
static float GetStartPosition
(
const FSequencePlayerReference & SequencePlayer
)
Remarks
Get the start position of the sequence player