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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/USequencePlayerLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/SequencePlayerLibrary.h |
| Include | #include "SequencePlayerLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/SequencePlayerLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Sequences",
Meta=(BlueprintThreadSafe, DeprecatedFunction))
static FSequencePlayerReference GetSequence
(
const FSequencePlayerReference & SequencePlayer,
UPARAM(Ref) UAnimSequenceBase *& SequenceBase
)
Remarks
Get the current sequence of the sequence player - DEPRECATED, please use pure version