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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UModifyCurveAnimLibrary
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/ModifyCurveLibrary.h |
Include | #include "ModifyCurveLibrary.h" |
Syntax
UCLASS ()
class UModifyCurveAnimLibrary : public UBlueprintFunctionLibrary
Remarks
Exposes operations that can be run on a Modify Curve Node via Anim Node Functions such as "On Become Relevant" and "On Update".
Functions
Type | Name | Description | |
---|---|---|---|
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FModifyCurveAnimNodeReference | ConvertToModifyCurveNode
(
const FAnimNodeReference& Node, |
Get a modify curve node context from an anim node context |
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void | ConvertToModifyCurveNodePure
(
const FAnimNodeReference& Node, |
Get a modify curve context from an anim node context (pure) |
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float | GetAlpha
(
const FModifyCurveAnimNodeReference& ModifyCurveNode |
|
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EModifyCurveApplyMode | GetApplyMode
(
const FModifyCurveAnimNodeReference& ModifyCurveNode |
|
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FModifyCurveAnimNodeReference | SetAlpha
(
const FModifyCurveAnimNodeReference& ModifyCurveNode, |
|
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FModifyCurveAnimNodeReference | SetApplyMode
(
const FModifyCurveAnimNodeReference& ModifyCurveNode, |
|
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FModifyCurveAnimNodeReference | SetCurveMap
(
const FModifyCurveAnimNodeReference& ModifyCurveNode, |