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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > ULinkedAnimGraphLibrary
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/LinkedAnimGraphLibrary.h |
Include | #include "LinkedAnimGraphLibrary.h" |
Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/LinkedAnimGraphLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Linked Anim Graphs",
Meta=(BlueprintThreadSafe, ExpandEnumAsExecs="Result"))
static FLinkedAnimGraphReference ConvertToLinkedAnimGraph
(
const FAnimNodeReference & Node,
EAnimNodeReferenceConversionResult & Result
)
Remarks
Get a linked anim graph reference from an anim node reference