Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
UAnimNotify_PlayMontageNotifyWindow.
| Name | UAnimNotify_PlayMontageNotifyWindow |
| Type | class |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h |
| Include Path | #include "AnimNotifies/AnimNotify_PlayMontageNotify.h" |
Syntax
UCLASS (EditInlineNew, Const, HideCategories=Object, CollapseCategories,
Meta=(DisplayName="Montage Notify Window"), MinimalAPI)
class UAnimNotify_PlayMontageNotifyWindow : public UAnimNotifyState
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimNotifyState → UAnimNotify_PlayMontageNotifyWindow
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimNotify_PlayMontageNotifyWindow
(
const FObjectInitializer& ObjectInitializer |
AnimNotifies/AnimNotify_PlayMontageNotify.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetNotifyName_Implementation() |
AnimNotifies/AnimNotify_PlayMontageNotify.h |
Overridden from UAnimNotifyState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BranchingPointNotifyBegin
(
FBranchingPointNotifyPayload& BranchingPointPayload |
AnimNotifies/AnimNotify_PlayMontageNotify.h | ||
virtual void BranchingPointNotifyEnd
(
FBranchingPointNotifyPayload& BranchingPointPayload |
AnimNotifies/AnimNotify_PlayMontageNotify.h | ||
virtual bool CanBePlaced
(
UAnimSequenceBase* Animation |
AnimNotifies/AnimNotify_PlayMontageNotify.h |