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| Name | UAnimNotify_PlayMontageNotify |
| Type | class |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h |
| Include Path | #include "AnimNotifies/AnimNotify_PlayMontageNotify.h" |
Syntax
UCLASS (EditInlineNew, Const, HideCategories=Object, CollapseCategories,
Meta=(DisplayName="Montage Notify"), MinimalAPI)
class UAnimNotify_PlayMontageNotify : public UAnimNotify
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimNotify → UAnimNotify_PlayMontageNotify
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimNotify_PlayMontageNotify
(
const FObjectInitializer& ObjectInitializer |
AnimNotifies/AnimNotify_PlayMontageNotify.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetNotifyName_Implementation() |
AnimNotifies/AnimNotify_PlayMontageNotify.h |
Overridden from UAnimNotify
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BranchingPointNotify
(
FBranchingPointNotifyPayload& BranchingPointPayload |
AnimNotifies/AnimNotify_PlayMontageNotify.h | ||
virtual bool CanBePlaced
(
UAnimSequenceBase* Animation |
AnimNotifies/AnimNotify_PlayMontageNotify.h |