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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > RBF > FRBFParams
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=RBFData)
ERBFSolverType SolverType
Remarks
Specifies the type of solver to use. The additive solver requires normalization, for the most part, whereas the Interpolative solver is not as reliant on it. The interpolative solver also has smoother blending, whereas the additive solver requires more targets but has a more precise control over the influence of each target.