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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > RBF
Inheritance Hierarchy
- FRBFEntry
- FRBFTarget
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h |
Include | #include "RBF/RBFSolver.h" |
Syntax
USTRUCT ()
struct FRBFEntry
Remarks
Struct storing a particular entry within the RBF
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< float > | Values | Set of values for this target, size must be TargetDimensions |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddFromRotator
(
const FRotator& InRot |
Set this entry to 3 floats from supplied rotator |
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void | AddFromVector
(
const FVector& InVector |
Set this entry to 3 floats from supplied vector |
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FQuat | AsQuat
(
int32 Index |
Return a target as a quaternion, assuming Values is a sequence of Euler entries. |
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FRotator | AsRotator
(
int32 Index |
Return a target as an rotator, assuming Values is a sequence of Euler entries. |
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FVector | AsVector
(
int32 Index |
|
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int32 | Return dimensionality of this target |