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| Name | FAnimNode_RotateRootBone |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotateRootBone.h |
| Include Path | #include "AnimNodes/AnimNode_RotateRootBone.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_RotateRootBone : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_RotateRootBone
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_RotateRootBone() |
AnimNodes/AnimNode_RotateRootBone.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActualPitch | float | AnimNodes/AnimNode_RotateRootBone.h | ||
| ActualYaw | float | AnimNodes/AnimNode_RotateRootBone.h | ||
| BasePose | FPoseLink | AnimNodes/AnimNode_RotateRootBone.h |
|
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| bRotateRootMotionAttribute | bool | If enabled, rotating the root bone using this node will also rotate the direction of the root motion custom attribute. | AnimNodes/AnimNode_RotateRootBone.h |
|
| MeshToComponent | FRotator | AnimNodes/AnimNode_RotateRootBone.h |
|
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| Pitch | float | AnimNodes/AnimNode_RotateRootBone.h |
|
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| PitchScaleBiasClamp | FInputScaleBiasClamp | AnimNodes/AnimNode_RotateRootBone.h |
|
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| Yaw | float | AnimNodes/AnimNode_RotateRootBone.h |
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| YawScaleBiasClamp | FInputScaleBiasClamp | AnimNodes/AnimNode_RotateRootBone.h |
|
Functions
Public
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
AnimNodes/AnimNode_RotateRootBone.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
AnimNodes/AnimNode_RotateRootBone.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
AnimNodes/AnimNode_RotateRootBone.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
AnimNodes/AnimNode_RotateRootBone.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
AnimNodes/AnimNode_RotateRootBone.h |