Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
This represents a baked transition.
| Name | FAnimNode_MultiWayBlend |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h |
| Include Path | #include "AnimNodes/AnimNode_MultiWayBlend.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_MultiWayBlend : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_MultiWayBlend
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_MultiWayBlend() |
AnimNodes/AnimNode_MultiWayBlend.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlphaScaleBias | FInputScaleBias | AnimNodes/AnimNode_MultiWayBlend.h |
|
|
| bAdditiveNode | bool | AnimNodes/AnimNode_MultiWayBlend.h |
|
|
| bNormalizeAlpha | bool | AnimNodes/AnimNode_MultiWayBlend.h |
|
|
| DesiredAlphas | TArray< float > | AnimNodes/AnimNode_MultiWayBlend.h |
|
|
| Poses | TArray< FPoseLink > | AnimNodes/AnimNode_MultiWayBlend.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedAlphas | TArray< float > | AnimNodes/AnimNode_MultiWayBlend.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 AddPose() |
AnimNodes/AnimNode_MultiWayBlend.h | ||
float GetTotalAlpha() |
AnimNodes/AnimNode_MultiWayBlend.h | ||
void RemovePose
(
int32 PoseIndex |
AnimNodes/AnimNode_MultiWayBlend.h | ||
void ResetPoses() |
AnimNodes/AnimNode_MultiWayBlend.h |
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
AnimNodes/AnimNode_MultiWayBlend.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
AnimNodes/AnimNode_MultiWayBlend.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
AnimNodes/AnimNode_MultiWayBlend.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
AnimNodes/AnimNode_MultiWayBlend.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
AnimNodes/AnimNode_MultiWayBlend.h |