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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | FAnimNode_MeshSpaceRefPose |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h |
| Include Path | #include "AnimNodes/AnimNode_RefPose.h" |
Syntax
USTRUCT ()
struct FAnimNode_MeshSpaceRefPose : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_MeshSpaceRefPose
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_MeshSpaceRefPose() |
AnimNodes/AnimNode_RefPose.h |
Functions
Public
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void EvaluateComponentSpace_AnyThread
(
FComponentSpacePoseContext& Output |
AnimNodes/AnimNode_RefPose.h |