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Determines behaviour regarding deferral of simulation tasks.
| Name | ESimulationTiming |
| Type | enum |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h |
| Include Path | #include "BoneControllers/AnimNode_RigidBody.h" |
Syntax
enum ESimulationTiming
{
Default,
Synchronous,
Deferred,
}
Values
| Name | Remarks |
|---|---|
| Default | Use the default project setting as defined by p.RigidBodyNode.DeferredSimulationDefault. |
| Synchronous | Always run the simulation to completion during animation evaluation. |
| Deferred | Always run the simulation in the background and retrieve the result on the next animation evaluation. |