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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/CommonAnimationTypes.h |
Include | #include "CommonAnimationTypes.h" |
Syntax
enum ERotationComponent
{
EulerX,
EulerY,
EulerZ,
QuaternionAngle,
SwingAngle,
TwistAngle,
}
Values
Name | Description |
---|---|
EulerX | Using the X component of the Euler rotation. |
EulerY | Using the Y component of the Euler rotation. |
EulerZ | Using the Z component of the Euler rotation. |
QuaternionAngle | Using the angle of the quaternion. |
SwingAngle | Using the angle of the swing quaternion. |
TwistAngle | Using the angle of the twist quaternion. |
Remarks
A rotational component. This is used for retargeting, for example.