Navigation
Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > BoneControllers > FAnimNode_RigidBody
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h |
Include | #include "BoneControllers/AnimNode_RigidBody.h" |
Syntax
struct FOutputBoneData
Variables
Type | Name | Description | |
---|---|---|---|
int32 | BodyIndex | ||
TArray< FCompactPoseBoneIndex > | BoneIndicesToParentBody | ||
FCompactPoseBoneIndex | CompactPoseBoneIndex | ||
int32 | ParentBodyIndex |
Constructors
Type | Name | Description | |
---|---|---|---|