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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | AnimPhysSimSpaceType |
| Type | enum |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h |
| Include Path | #include "BoneControllers/AnimNode_AnimDynamics.h" |
Syntax
enum AnimPhysSimSpaceType
{
Component,
Actor,
World,
RootRelative,
BoneRelative,
}
Values
| Name | Remarks |
|---|---|
| Component | |
| Actor | |
| World | |
| RootRelative | |
| BoneRelative |