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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > AnimNodes > FAnimNode_BlendSpacePlayer
- FAnimNode_BlendSpacePlayerBase::GetPlayRate()
- FAnimNode_BlendSpacePlayer::GetPlayRate()
- FAnimNode_BlendSpaceEvaluator::GetPlayRate()
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpacePlayer.h |
Include | #include "AnimNodes/AnimNode_BlendSpacePlayer.h" |
Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpacePlayer.cpp |
virtual float GetPlayRate() const
Remarks
Get the play rate multiplier. Can be negative, which will cause the animation to play in reverse.