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Unreal Engine C++ API Reference > Runtime > AnalyticsET > IAnalyticsProviderET
Type | Name | Description | |
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void | RecordEvent
(
const FString& EventName |
|
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void | RecordEvent
(
const FString& EventName, |
This class augments RecordEvent with a version that takes the EventName by rvalue reference to save a string copy. |
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void | RecordEvent
(
FString&& EventName, |
Primary RecordEvent API. Allow move semantics to capture the attributes. |
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void | RecordEvent
(
const FString& EventName, |
|
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void | RecordEvent
(
const FString& EventName, |