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Unreal Engine C++ API Reference > Runtime > AnalyticsET > IAnalyticsProviderET
References
Module | AnalyticsET |
Header | /Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h |
Include | #include "IAnalyticsProviderET.h" |
void BlockUntilFlushed
(
float InTimeoutSec
)
Remarks
Blocks execution in the thread until all events have been flushed to the network.