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Unreal Engine C++ API Reference > Runtime > Analytics > Interfaces > IAnalyticsProvider > RecordError
References
Module | Analytics |
Header | /Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h |
Include | #include "Interfaces/IAnalyticsProvider.h" |
virtual void RecordError
(
const FString & Error
)
Remarks
Records an error that has happened in the game
Note that not all providers support all events. In this case this method is equivalent to sending a regular event with name "Game Error".
Parameters
Name | Description |
---|---|
Error | the error string to record |