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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UEnvQueryManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 RunQuery
(
const TSharedPtr< FEnvQueryInstance >& QueryInstance, |
EnvironmentQuery/EnvQueryManager.h | ||
int32 RunQuery
(
const FEnvQueryRequest& Request, |
Execute query | EnvironmentQuery/EnvQueryManager.h |
RunQuery(const TSharedPtr< FEnvQueryInstance > &, FQueryFinishedSignature const &)
| Name | RunQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h |
| Include Path | #include "EnvironmentQuery/EnvQueryManager.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp |
int32 RunQuery
(
const TSharedPtr < FEnvQueryInstance > & QueryInstance,
FQueryFinishedSignature const & FinishDelegate
)
RunQuery(const FEnvQueryRequest &, EEnvQueryRunMode::Type, FQueryFinishedSignature const &)
Description
Execute query
| Name | RunQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h |
| Include Path | #include "EnvironmentQuery/EnvQueryManager.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp |
int32 RunQuery
(
const FEnvQueryRequest & Request,
EEnvQueryRunMode::Type RunMode,
FQueryFinishedSignature const & FinishDelegate
)