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Helper interface to allow FBlackboardKeySelector properties on DataAssets (and more). Used by FBlackboardSelectorDetails to access the related Blackboard based on UObject hierarchy. The asset containing the Blackboard should broadcast OnBlackboardOwnerChanged when ever the asset ptr changes.
| Name | UBlackboardAssetProvider |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardAssetProvider.h |
| Include Path | #include "BehaviorTree/BlackboardAssetProvider.h" |
Syntax
class UBlackboardAssetProvider : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UBlackboardAssetProvider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBlackboardAssetProvider
(
const FObjectInitializer& ObjectInitializer |
BehaviorTree/BlackboardAssetProvider.h |