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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UAISystem
References
Module | AIModule |
Header | /Engine/Source/Runtime/AIModule/Classes/AISystem.h |
Include | #include "AISystem.h" |
Source | /Engine/Source/Runtime/AIModule/Private/AISystem.cpp |
virtual void InitializeActorsForPlay
(
bool bTimeGotReset
)
Remarks
UAISystemBase begin