Navigation
API > API/Runtime > API/Runtime/AIModule
Inheritance Hierarchy
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/AISubsystem.h |
| Include | #include "AISubsystem.h" |
Syntax
class UAISubsystem :
public UObject,
public FTickableGameObject
Remarks
A class representing a common interface and behavior for AI subsystems
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAISubsystem
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | GetWorld () |
||
| UWorld * | GetWorldFast () |
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | FTickableGameObject begin. |