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API > API/Runtime > API/Runtime/AIModule
| Name | UAISense_Touch |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h |
| Include Path | #include "Perception/AISense_Touch.h" |
Syntax
UCLASS (ClassGroup=AI, MinimalAPI)
class UAISense_Touch : public UAISense
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAISense → UAISense_Touch
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAISense_Touch
(
const FObjectInitializer& ObjectInitializer |
Perception/AISense_Touch.h |
Structs
| Name | Remarks |
|---|---|
| FDigestedTouchProperties |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RegisteredEvents | TArray< FAITouchEvent > | Perception/AISense_Touch.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterEvent
(
const FAITouchEvent& Event |
Perception/AISense_Touch.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnListenerRemovedImpl
(
const FPerceptionListener& RemovedListener |
Perception/AISense_Touch.h | ||
void OnListenerUpdateImpl
(
const FPerceptionListener& UpdatedListener |
Perception/AISense_Touch.h | ||
void OnNewListenerImpl
(
const FPerceptionListener& NewListener |
Perception/AISense_Touch.h |
Overridden from UAISense
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float Update() |
Perception/AISense_Touch.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Perception/AISense_Touch.h |
|