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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/TSimpleCellGrid
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetCellIndex
(
const FVector& WorldLocation |
Convert world location to cell index, returns -1 for position outside grid | SimpleCellGrid.h | |
int32 GetCellIndex
(
int32 LocationX, |
Convert (X,Y) coords on grid to cell index, returns -1 for position outside grid | SimpleCellGrid.h |
GetCellIndex(const FVector &)
Description
Convert world location to cell index, returns -1 for position outside grid
| Name | GetCellIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h |
| Include Path | #include "SimpleCellGrid.h" |
int32 GetCellIndex
(
const FVector & WorldLocation
) const
GetCellIndex(int32, int32)
Description
Convert (X,Y) coords on grid to cell index, returns -1 for position outside grid
| Name | GetCellIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h |
| Include Path | #include "SimpleCellGrid.h" |
int32 GetCellIndex
(
int32 LocationX,
int32 LocationY
) const