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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/THierarchicalHashGrid2D
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCellLocation Add
(
const ItemIDType ID, |
Adds item to the grid. | HierarchicalHashGrid2D.h | |
void Add
(
const ItemIDType ID, |
Adds item to the grid. | HierarchicalHashGrid2D.h |
Add(const ItemIDType, const FBox &)
Description
Adds item to the grid.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/HierarchicalHashGrid2D.h |
| Include Path | #include "HierarchicalHashGrid2D.h" |
FCellLocation Add
(
const ItemIDType ID,
const FBox & Bounds
)
Cell location of the item, can be used later to remove the item.
Parameters
| Name | Remarks |
|---|---|
| ID | External ID used to identify the item. |
| Bounds | Bounding box of the item. |
Add(const ItemIDType, const FCellLocation &)
Description
Adds item to the grid.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/HierarchicalHashGrid2D.h |
| Include Path | #include "HierarchicalHashGrid2D.h" |
void Add
(
const ItemIDType ID,
const FCellLocation & Location
)
Cell location of the item, can be used later to remove the item.
Parameters
| Name | Remarks |
|---|---|
| ID | External ID used to identify the item. |
| Location | Cell location where the item should be added. |