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API > API/Runtime > API/Runtime/AIModule
| Name | FSequentialIDBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Public/SequentialID.h |
| Include Path | #include "SequentialID.h" |
Syntax
USTRUCT ()
struct FSequentialIDBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequentialID.h | |||
FSequentialIDBase
(
uint32 InID |
SequentialID.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InvalidID | uint32 | SequentialID.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString Describe() |
SequentialID.h | ||
uint32 GetValue() |
SequentialID.h | ||
void Invalidate() |
SequentialID.h | ||
bool IsInvalid() |
SequentialID.h | ||
bool IsValid() |
SequentialID.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FSequentialIDBase& Other |
SequentialID.h | ||
bool operator==
(
const FSequentialIDBase& Other |
SequentialID.h |