Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Blueprint > API/Runtime/AIModule/Blueprint/UAIAsyncTaskBlueprintProxy
- UObject::BeginDestroy()
- UAIAsyncTaskBlueprintProxy::BeginDestroy()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h |
| Include | #include "Blueprint/AIAsyncTaskBlueprintProxy.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.