Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/UBTCompositeNode
- UBTCompositeNode::GetNextChildHandler()
- UBTComposite_Sequence::GetNextChildHandler()
- UBTComposite_Selector::GetNextChildHandler()
- UBTComposite_SimpleParallel::GetNextChildHandler()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
| Include | #include "BehaviorTree/BTCompositeNode.h" |
virtual int32 GetNextChildHandler
&40;
struct FBehaviorTreeSearchData & SearchData,
int32 PrevChild,
EBTNodeResult::Type LastResult
&41; const