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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/Composites > API/Runtime/AIModule/BehaviorTree/Composites/UBTComposite_SimpleParallel
- UBTCompositeNode::GetNextChildHandler()
- UBTComposite_SimpleParallel::GetNextChildHandler()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h |
| Include | #include "BehaviorTree/Composites/BTComposite_SimpleParallel.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp |
virtual int32 GetNextChildHandler
&40;
FBehaviorTreeSearchData & SearchData,
int32 PrevChild,
EBTNodeResult::Type LastResult
&41; const
Remarks
Handle child updates