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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/AAIController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnMoveCompleted
(
FAIRequestID RequestID, |
Called on completing current movement request | AIController.h | |
virtual void OnMoveCompleted
(
FAIRequestID RequestID, |
AIController.h |
OnMoveCompleted(FAIRequestID, const FPathFollowingResult &)
Description
Called on completing current movement request
| Name | OnMoveCompleted |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/AIController.h |
| Include Path | #include "AIController.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/AIController.cpp |
virtual void OnMoveCompleted
(
FAIRequestID RequestID,
const FPathFollowingResult & Result
)
OnMoveCompleted(FAIRequestID, EPathFollowingResult::Type)
| Name | OnMoveCompleted |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/AIController.h |
| Include Path | #include "AIController.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/AIController.cpp |
virtual void OnMoveCompleted
(
FAIRequestID RequestID,
EPathFollowingResult::Type Result
)