Navigation
Unreal Engine C++ API Reference > Plugins
Filters
Classes
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
AZoneGraphAnnotationTestingActor | Debug actor to test Mass ZoneGraph Annotations. | |
![]() |
FMassLaneObstacleID | ||
![]() ![]() |
FRegisteredZoneGraphAnnotation | Struct representing registered ZoneGraph data in the subsystem. | |
![]() ![]() |
FZoneGraphAnnotationEventBase | Base structs for all events for UZoneGraphAnnotationSubsystem. | |
![]() |
FZoneGraphAnnotationSceneProxy | ||
![]() |
FZoneGraphAnnotationTagContainer | Annotation tags per zone graph data | |
![]() |
FZoneGraphDataAnnotationTags | Struct holding combined tags for a specific ZoneGraphData. | |
![]() |
IZoneGraphAnnotationsModule | The public interface to this module. | |
![]() ![]() ![]() |
UZoneGraphAnnotationComponent | ||
![]() ![]() |
UZoneGraphAnnotationSubsystem | A subsystem managing Zonegraph Annotations. | |
![]() ![]() ![]() ![]() |
UZoneGraphAnnotationTest | Base class for ZoneGraph Annotation tests. | |
![]() ![]() ![]() |
UZoneGraphAnnotationTestingComponent | Debug component to test Mass ZoneGraph Annotations. Handles tests and rendering. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
uint32 | GetTypeHash
(
const FMassLaneObstacleID& Obs |