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API > API/Plugins > API/Plugins/ZoneGraph
| Name | UZoneGraphRenderingComponent |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h |
| Include Path | #include "ZoneGraphRenderingComponent.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object, EditInlineNew)
class UZoneGraphRenderingComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UZoneGraphRenderingComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UZoneGraphRenderingComponent
(
const FObjectInitializer& ObjectInitializer |
ZoneGraphRenderingComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForceUpdate() |
ZoneGraphRenderingComponent.h | ||
bool IsForcingUpdate() |
ZoneGraphRenderingComponent.h |
Overridden from UPrimitiveComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
ZoneGraphRenderingComponent.h |
Overridden from USceneComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
ZoneGraphRenderingComponent.h |
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRegister() |
ZoneGraphRenderingComponent.h | ||
virtual void OnUnregister() |
ZoneGraphRenderingComponent.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CheckDrawFlagTimerFunction() |
ZoneGraphRenderingComponent.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsNavigationShowFlagSet
(
const UWorld* World |
ZoneGraphRenderingComponent.h |