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API > API/Plugins > API/Plugins/XRBase
| Name | UXRAssetFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/XRAssetFunctionLibrary.h |
| Include Path | #include "XRAssetFunctionLibrary.h" |
Syntax
UCLASS ()
class UXRAssetFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UXRAssetFunctionLibrary
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UXRAssetFunctionLibrary
(
const FObjectInitializer& ObjectInitializer |
XRAssetFunctionLibrary.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UPrimitiveComponent * AddDeviceVisualizationComponentBlocking
(
AActor* Target, |
Spawns a render component for the specified XR device. | XRAssetFunctionLibrary.h |
|
static UPrimitiveComponent * AddNamedDeviceVisualizationComponentBlocking
(
AActor* Target, |
Spawns a render component for the specified XR device. | XRAssetFunctionLibrary.h |
|