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API > API/Plugins > API/Plugins/WorldConditionsTestSuite
| Name | FWorldConditionTest |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditionsTestSuite/Public/WorldConditionTestTypes.h |
| Include Path | #include "WorldConditionTestTypes.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FWorldConditionTest : public FWorldConditionBase
Inheritance Hierarchy
- FWorldConditionBase → FWorldConditionTest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldConditionTestTypes.h | |||
FWorldConditionTest
(
const int32 InTestValue, |
WorldConditionTestTypes.h |
Functions
Public
Overridden from FWorldConditionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Activate
(
const FWorldConditionContext& Context |
WorldConditionTestTypes.h | ||
virtual void Deactivate
(
const FWorldConditionContext& Context |
WorldConditionTestTypes.h | ||
virtual FText GetDescription() |
WorldConditionTestTypes.h | ||
virtual TObjectPtr< const UStruct > * GetRuntimeStateType() |
WorldConditionTestTypes.h | ||
virtual bool Initialize
(
const UWorldConditionSchema& Schema |
WorldConditionTestTypes.h | ||
virtual FWorldConditionResult IsTrue
(
const FWorldConditionContext& Context |
WorldConditionTestTypes.h |