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API > API/Plugins > API/Plugins/WorldConditions
Base struct for world conditions that require just an AActor as a context data to work.
| Name | FWorldConditionCommonActorBase |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionBase.h |
| Include Path | #include "WorldConditionBase.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FWorldConditionCommonActorBase : public FWorldConditionBase
Inheritance Hierarchy
- FWorldConditionBase → FWorldConditionCommonActorBase