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API > API/Plugins > API/Plugins/WmfMedia
Shaders which allow the conversion of NV12 texture data into RGB textures.
| Name | FHardwareVideoDecodingVS |
| Type | class |
| Header File | /Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Public/WmfMediaHardwareVideoDecodingShaders.h |
| Include Path | #include "WmfMediaHardwareVideoDecodingShaders.h" |
Syntax
class FHardwareVideoDecodingVS : public FWmfMediaHardwareVideoDecodingShader
Inheritance Hierarchy
- FWmfMediaHardwareVideoDecodingShader → FHardwareVideoDecodingVS
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DECLARE_GLOBAL_SHADER
(
FHardwareVideoDecodingVS |
WmfMediaHardwareVideoDecodingShaders.h | ||
SHADER_USE_PARAMETER_STRUCT
(
FHardwareVideoDecodingVS, |
WmfMediaHardwareVideoDecodingShaders.h |