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API > API/Plugins > API/Plugins/WaveformTransformations
Used to make CuePoints work with PropertyHandles.
| Name | UWaveCueArray |
| Type | class |
| Header File | /Engine/Plugins/Editor/WaveformEditor/Source/WaveformTransformations/Public/WaveformTransformationMarkers.h |
| Include Path | #include "WaveformTransformationMarkers.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, DefaultToInstanced)
class UWaveCueArray : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UWaveCueArray
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CycleMarkerLoopRegionDelegate | TBaseDelegate_OneParam< void, ELoopModificationControls > | WaveformTransformationMarkers.h | |
| ModifyMarkerLoopRegionDelegate | PRAGMA_DISABLE_DEPRECATION_WARNINGS typedef TBaseDelegate_OneParam< void, ELoopModificationControls > | WaveformTransformationMarkers.h | |
| OnCueChange | TBaseDelegate_NoParams< void > | WaveformTransformationMarkers.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MinLoopSize | int64 | To minimize complexity while supporting all common editing cases, loops have a min length of 10 frames. | WaveformTransformationMarkers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CueChanged | OnCueChange | WaveformTransformationMarkers.h | ||
| CuesAndLoops | TArray< FSoundWaveCuePoint > | WaveformTransformationMarkers.h |
|
|
| CycleMarkerLoop | CycleMarkerLoopRegionDelegate | WaveformTransformationMarkers.h | ||
| ModifyMarkerLoop | ModifyMarkerLoopRegionDelegate | WaveformTransformationMarkers.h | ||
| SelectedCue | int32 | WaveformTransformationMarkers.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInitialized | bool | WaveformTransformationMarkers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnableLoopRegion
(
FSoundWaveCuePoint* OutSoundWaveCue, |
WaveformTransformationMarkers.h | ||
void InitMarkersIfNotSet
(
const TArray< FSoundWaveCuePoint >& InMarkers |
If uninitialized, init Marker array. | WaveformTransformationMarkers.h | |
void Reset() |
Uninitialize and empty Marker array. | WaveformTransformationMarkers.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
WaveformTransformationMarkers.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
WaveformTransformationMarkers.h |