Navigation
API > API/Plugins > API/Plugins/WaveTable > API/Plugins/WaveTable/FWaveTableSampler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float Process
(
const FWaveTableView& InTableView, |
Resamples entire table length into given view. | WaveTableSampler.h | |
float Process
(
const FWaveTableData& InTableData, |
WaveTableSampler.h | ||
float Process
(
const FWaveTableView& InTableView, |
Retrieves the sample value at the currently set phase, returning the floating point index which the current phase corresponds to. | WaveTableSampler.h | |
float Process
(
const FWaveTableData& InTableData, |
WaveTableSampler.h | ||
float Process
(
const FWaveTableView& InTableView, |
WaveTableSampler.h | ||
float Process
(
const FWaveTableData& InTableData, |
WaveTableSampler.h |
Process(const FWaveTableView &, TArrayView< float >)
Description
Resamples entire table length into given view.
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableView & InTableView,
TArrayView < float > OutSamplesView
)
Process(const FWaveTableData &, TArrayView< float >)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableData & InTableData,
TArrayView < float > OutSamplesView
)
Process(const FWaveTableView &, float &, ESingleSampleMode)
Description
Retrieves the sample value at the currently set phase, returning the floating point index which the current phase corresponds to.
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableView & InTableView,
float & OutSample,
ESingleSampleMode InMode
)
Process(const FWaveTableData &, float &, ESingleSampleMode)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableData & InTableData,
float & OutSample,
ESingleSampleMode InMode
)
Process(const FWaveTableView &, TArrayView< const float >, TArrayView< const float >, TArrayView< const float >, TArrayView< float >)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableView & InTableView,
TArrayView < const float > InFreqModulator,
TArrayView < const float > InPhaseModulator,
TArrayView < const float > InSyncTriggers,
TArrayView < float > OutSamplesView
)
Process(const FWaveTableData &, TArrayView< const float >, TArrayView< const float >, TArrayView< const float >, TArrayView< float >)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTableSampler.h |
| Include Path | #include "WaveTableSampler.h" |
| Source | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Private/WaveTableSampler.cpp |
float Process
(
const FWaveTableData & InTableData,
TArrayView < const float > InFreqModulator,
TArrayView < const float > InPhaseModulator,
TArrayView < const float > InSyncTriggers,
TArrayView < float > OutSamplesView
)