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API > API/Plugins > API/Plugins/WaveTable
WaveTable data used at runtime by oscillators, envelopes, etc. Always as 32-bit float bit depth for processing optimization, at the expense of memory.
| Name | FWaveTable |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/WaveTable/Source/WaveTable/Public/WaveTable.h |
| Include Path | #include "WaveTable.h" |
Syntax
struct FWaveTable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaveTable () |
WaveTable.h | ||
FWaveTable
(
const ::FWaveTableData& InData |
WaveTable.h | ||
FWaveTable
(
const TArray< float >& InSamples, |
WaveTable.h | ||
FWaveTable
(
TArray< float >&& InSamples, |
WaveTable.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FinalValue | float | WaveTable.h | ||
| Samples | TArray< float > | WaveTable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float * GetData () |
WaveTable.h | ||
const float * GetData () |
WaveTable.h | ||
TArrayView< float > GetSamples() |
WaveTable.h | ||
FWaveTableView GetView() |
WaveTable.h | ||
int32 Num() |
WaveTable.h | ||
| WaveTable.h | |||
void Set
(
TArrayView< const float > InSamples |
WaveTable.h | ||
void SetFinalValue
(
const float InValue |
WaveTable.h | ||
void SetNum
(
int32 InSize |
WaveTable.h | ||
void Zero() |
WaveTable.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void WrapIndexSmooth
(
int32 InMax, |
WaveTable.h |