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API > API/Plugins > API/Plugins/WaveFunctionCollapse > API/Plugins/WaveFunctionCollapse/UWaveFunctionCollapseBPLibrary
Description
Get PositionToOptionsMap from a given actor that has ISM components. This is useful when you want to derive neighboring tile data from a WFC-solved actor to be used for post processing. This will only evaluate ISM components.
| Name | GetPositionToOptionMapFromActor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Public/WaveFunctionCollapseBPLibrary.h |
| Include Path | #include "WaveFunctionCollapseBPLibrary.h" |
| Source | /Engine/Plugins/Experimental/WaveFunctionCollapse/Source/WaveFunctionCollapse/Private/WaveFunctionCollapseBPLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="WaveFunctionCollapse")
static bool GetPositionToOptionMapFromActor
(
AActor * Actor,
float TileSize,
UPARAM TMap < FIntVector, FWaveFunctionCollapseOption > & PositionToOptionMap
)
Parameters
| Name | Remarks |
|---|---|
| Actor | Actor with ISM components |
| TileSize | distance between tiles |
| PositionToOptionMap |