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API > API/Plugins > API/Plugins/WaterEditor
| Name | FWaterBodyOceanDefaults |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h |
| Include Path | #include "WaterEditorSettings.h" |
Syntax
USTRUCT ()
struct FWaterBodyOceanDefaults : public FWaterBodyDefaults
Inheritance Hierarchy
- FWaterBodyDefaults → FWaterBodyOceanDefaults
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaterBodyOceanDefaults() |
WaterEditorSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BrushDefaults | FWaterBrushActorDefaults | WaterEditorSettings.h |
|
|
| WaterWaves | TObjectPtr< UWaterWavesBase > | WaterEditorSettings.h |
|