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Unreal Engine C++ API Reference > Plugins > Water > UGerstnerWaterWaves
- UObject::PostEditUndo()
- UGerstnerWaterWaves::PostEditUndo()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/GerstnerWaterWaves.h |
Include | #include "GerstnerWaterWaves.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/GerstnerWaterWaves.cpp |
virtual void PostEditUndo()
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.