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API > API/Plugins > API/Plugins/Water
| Name | UEnvQueryTest_InsideWaterBody |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/EnvQueryTest_InsideWaterBody.h |
| Include Path | #include "EnvQueryTest_InsideWaterBody.h" |
Syntax
UCLASS ()
class UEnvQueryTest_InsideWaterBody : public UEnvQueryTest
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryNode → UEnvQueryTest → UEnvQueryTest_InsideWaterBody
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEnvQueryTest_InsideWaterBody
(
const FObjectInitializer& ObjectInitializer |
EnvQueryTest_InsideWaterBody.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIgnoreExclusionVolumes | bool | Whether water body exclusion volumes should be taken into account in the query. | EnvQueryTest_InsideWaterBody.h |
|
| bIncludeWaves | bool | Whether waves should be taken into account in the query. | EnvQueryTest_InsideWaterBody.h |
|
| bSimpleWaves | bool | Use the simple (faster) version of waves computation. | EnvQueryTest_InsideWaterBody.h |
|
Functions
Public
Overridden from UEnvQueryTest
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RunTest
(
FEnvQueryInstance& QueryInstance |
EnvQueryTest_InsideWaterBody.h |
Overridden from UEnvQueryNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDescriptionDetails() |
EnvQueryTest_InsideWaterBody.h |