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Unreal Engine C++ API Reference > Plugins > Water > IWaterBrushActorInterface
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushActorInterface.h |
Include | #include "WaterBrushActorInterface.h" |
void BroadcastWaterBrushActorChangedEvent
&40;
const FWaterBrushActorChangedEventParams & InParams
&41;