Navigation
API > API/Plugins > API/Plugins/Water
Inheritance Hierarchy
- FWorldSceneViewExtension
- FWaterViewExtension
References
| Module | Water |
| Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterViewExtension.h |
| Include | #include "WaterViewExtension.h" |
Syntax
class FWaterViewExtension : public FWorldSceneViewExtension
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtrKeyMap< AWaterZone, FWaterZoneInfo > | WaterZoneInfos |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FWaterViewExtension
(
const FAutoRegister& AutoReg, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddWaterZone
(
AWaterZone* InWaterZone |
||
| void | BeginRenderViewFamily
(
FSceneViewFamily& InViewFamily |
FSceneViewExtensionBase implementation : | |
| void | CreateSceneProxyQuadtrees
(
FWaterMeshSceneProxy* SceneProxy |
||
| void | Deinitialize () |
||
| FVector | GetZoneLocation
(
const AWaterZone* InWaterZone, |
||
| void | Initialize () |
||
| void | |||
| void | MarkWaterInfoTextureForRebuild
(
const UE::WaterInfo::FRenderingContext& RenderContext |
||
| void | PreRenderBasePass_RenderThread
(
FRDGBuilder& GraphBuilder, |
||
| void | PreRenderView_RenderThread
(
FRDGBuilder& GraphBuilder, |
||
| void | PreRenderViewFamily_RenderThread
(
FRDGBuilder& GraphBuilder, |
||
| void | RemoveWaterZone
(
AWaterZone* InWaterZone |
||
| void | SetupView
(
FSceneViewFamily& InViewFamily, |
||
| void | SetupViewFamily
(
FSceneViewFamily& InViewFamily |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FWaterZoneInfo |